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Heads are such
fun to draw, yet they're probably the most frustrating and humiliating artistic
subjects anyone could choose to attempt. Trying to capture a likeness from
a living, moving model can be just about the most humbling artistic experience
anyone could choose. Not only are you trying to get the image down quickly
on paper with a moving subject, but there's incredible pressure to actually
make it _look_ like the person, as they impatiently wait to see what wonders
you've drawn. No pressure.
There are a
few tricks that you can use, though. One of the main ones I rely on is to
go into an analytical mode of thinking and drawing, where you reduce the person
you're drawing down into a collection of shapes. This has to happen first
in your mind, then it can flow out onto the paper. You start first with the
largest overall shapes, and only after you have the head laid in do you go
into any detail on the larger features. It's very very easy to get sucked
into noodling on facial features right away, but this is a mistake. The large
shapes of the head, the angles of the neck, the sizes and shapes of the nose,
chin and skull (with the hair) can be the real keys to getting the drawing
to really look like that person.
Once you have
the larger shapes set up to your satisfaction you can move into the features
and such. Think in terms of shapes, compare the lengths and angles of one
part of the face and head to another. You must let go of the pressure to "capture"
the likeness of the person and instead notice the shapes of the parts of the
nose, the angles and shapes of the chin, the ears, the eye sockets and brow,
the relative sizes of the features to each other. All these things combine
to give each person their unique set of proportions that make them look like
themselves and nobody else. Only after you've laid in all the shapes do you
go in and noodle any of the juicy stuff like the eyes and shading.
If you've got
the basic shapes down, you've probably "caught" the essence of the
person's likeness and you'll still have a decent drawing even if your subject
gets up and leaves you in the lurch. If you practice and pick up some decent
anatomy and drawing books it can help immensely with understanding the shapes
you're trying to capture. Noses, ears and eyes have specific anatomic structure;
if you know what those basic structures are it saves you precious time; you
know what you're drawing already and then you can focus more on what makes
this person's anatomy subtly different. It makes the drawing process much
easier and you can relax really enjoy it.
But let's be
honest, most of us don't want to sit and work at it that hard. If you're not
going for the really realistic stuff, just relax and let yourself draw the
person in whatever way is comfortable for you. Everyone has their own way
of seeing things. It's not always easy to get it onto paper, but relaxing
into it, allowing it to be what it is, can be one of the most effective ways
to create a drawing that you'll look at later and smile at.
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